./kernelbenchhardv3runsdroid · custom:GLM-5.1-[Z.AI-Coding-Plan]-0
droid / custom:GLM-5.1-[Z.AI-Coding-Plan]-0 session: ad98c373-1599-4ffb-98f0-c4a52561610b cwd: /tmp/KernelBench-Hard-zai-droid/problems/09_fmha_preattn_mrope
INCOMPLETE SESSION. hit wall-clock budget (SIGTERM). The transcript below is usable but may be missing the agent's final tool calls or summary. Don't score this run as a clean failure or success.
harness
droid
model
custom:GLM-5.1-[Z.AI-Coding-Plan]-0
turns
2
tools called
0
events
4
input toks
10,092
output toks
74,135
cache hit
78,976
result.json
{
    "problem": "09_fmha_preattn_mrope",
    "harness": "droid",
    "model": "custom:GLM-5.1-[Z.AI-Coding-Plan]-0",
    "reasoning_effort": "",
    "has_solution": false,
    "correct": false,
    "peak_fraction": null,
    "elapsed_seconds": 2701,
    "harness_exit_code": 124,
    "session_complete": false,
    "usage": {"input_tokens": 10092, "output_tokens": 74135, "cache_read_tokens": 78976, "cache_creation_tokens": 0, "reasoning_tokens": 0, "total_cost_usd": null}
}

timeline (4 events)

system — init
session start cwd=/tmp/KernelBench-Hard-zai-droid/problems/09_fmha_preattn_mrope model=custom:GLM-5.1-[Z.AI-Coding-Plan]-0 effort=none tools=31
user
I need you to optimize the multi-axis RoPE pre-attention prep step for the RTX PRO 6000 (SM120 Blackwell, GDDR7, 1.8 TB/s). The reference implementation is in reference.py and your kernel goes in solution.py. You can make whatever mess you want in this directory — scratch files, intermediate kernels, build artifacts, profiling traces — but the final answer has to be in solution.py with the same Model, get_inputs, and get_init_inputs interface as reference.py. The op is the pre-attention prep used in Qwen2-VL-style vision-language models: take q (B, T, Hq, D) and k (B, T, Hkv, D) bf16 plus three int64 position-id tensors pos_t, pos_h, pos_w of shape (B, T) — temporal, height, width axes — gather per-axis cos/sin from a precomputed (max_pos, D) bf16 cache, mix the per-axis values across the head_dim according to mrope_section (a tuple [s0, s1, s2] summing to D/2 — the first s0 pair-indices use the temporal axis, next s1 use height, last s2 use width, mirrored into the second half of D), then apply standard rotate-half rotation (out = x*cos + rotate_half(x)*sin) on q and k. Return q_rot and k_rot in (B, H, T, D) layout — the transpose from (B, T, H, D) to (B, H, T, D) is part of the prep. Correctness tolerance on the bf16 outputs is 1e-2 abs/rel. Both q_rot and k_rot must match the reference within that. The shapes you have to handle are B=1 T=4096 Hq=32 Hkv=8 D=128 mrope_section=(16,24,24) max_pos=32768 (Qwen2-VL base), B=1 T=8192 Hq=28 Hkv=4 D=128 mrope_section=(16,24,24) max_pos=32768 (long-context GQA), B=2 T=2048 Hq=16 Hkv=2 D=64 mrope_section=(8,12,12) max_pos=16384 (smaller head_dim, batch 2), and B=1 T=16384 Hq=32 Hkv=8 D=128 mrope_section=(16,24,24) max_pos=65536 (very long context). This needs to be a real custom kernel. Don't reach for transformers' apply_multimodal_rotary_pos_emb, flash_attn.layers.rotary, flashinfer.rope, or flashinfer.apply_rope — they're off-limits and using them fails correctness. Try CUDA C++ via torch.utils.cpp_extension.load_inline, Triton, inline PTX, or whatever fits. The work is bandwidth-bound, so wins come from fusing the gather + per-axis mix + rotate + transpose into one kernel that streams q/k once and emits the rotated (B,H,T,D) layout directly. Anything you're uncertain about — RoPE math, mRoPE per-axis slicing, layout conventions — look up PTX docs, read the transformers Qwen2-VL implementation, browse FlashInfer / flash-attn rotary headers, and investigate. Your flywheel is implement, profile (ncu, nsys, torch.profiler — whatever's useful) and time it with benchmark.py, verify correctness by running `python check.py` and reading the output, then iterate. Don't substitute your own one-off correctness snippets for check.py — it iterates over every shape across multiple seeds, your spot-check almost certainly won't. If `python check.py` hasn't printed PASS, you're not done. Take as long as you need to actually push the number up.
assistant
Let me check the environment first - GPU, Triton availability, and the sota.py file.
assistant
Now let me read all the problem files to understand the full context: